/**************************************************************************** * MeshLab o o * * An extendible mesh processor o o * * _ O _ * * Copyright(C) 2005, 2009 \/)\/ * * Visual Computing Lab /\/| * * ISTI - Italian National Research Council | * * \ * * All rights reserved. * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License (http://www.gnu.org/licenses/gpl.txt) * * for more details. * * * ****************************************************************************/ #version 120 // Application to vertex shader varying vec3 N; varying vec3 I; varying vec4 Cs; void main() { vec4 P = gl_ModelViewMatrix * gl_Vertex; I = P.xyz - vec3 (0); N = gl_NormalMatrix * gl_Normal; #ifdef VERTEX_COLOR Cs = gl_Color; #else Cs = vec4(1.0); #endif gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; }